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It includes realistic rivers, many realistic types of stone in layers, and lots of realistic tree types. In general, the terrain is very nice looking, with very little that would seem out of place in the real world. I’ve played many hours on the mod, and as far as I’m concerned it’s still the gold standard of realism, playability, and beauty. My take: This list wouldn’t be complete without Terrafirmacraft.
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The Biome determines the shape of the terrain and basic temperature and rainfall guidelines. Sea-level has been raised to twice the height to accommodate 3 separate, varying layers of stone underneath, each spawning their own ores and minerals depending on which of the many new stone types it is comprised of. The overhauled terrain generation also creates a beautiful, varied background as a canvas to start your builds. Starting with the world, TFC has thrown out Vanilla generation and started on a fresh slate. Mastering skills, and searching far and wide to gather materials before you can build amazing castles, homes, fortresses, towns, cities, etc. The goal of TFC is to make things more believable, and to give the player a sense of accomplishment. The pitch: “ Survival Mode as it should have been. Terrafirmacraft (1.7.10) Terrafirmacraft river You can find a more comprehensive review along with lots of pictures here. I like the concept of biome being determined by a mix of characteristics like temperature and humidity, but the terrain shapes in New Dawn did not excite me or make me want to start a new survival world. The landscape was, for the most part, quite smooth, without much jaggedness and no floating islands (that I could find). I felt like I only saw a few really different biomes. My take: I created a New Dawn world and flew around for quite some time, just to see the terrain. So a desert might be only 2000 blocks away from an arctic sea.” Therefore those temperature/humidity maps are-compared to the real world-unrealistically small. You will find Savannah or Jungle near a desert and following the dropping temperature through temperate plains you will eventually find snow covered areas or frozen oceans. While trying to keep this realistic, I still try to keep the game playable however. This means you will for example never find deserts next to snow, because the temperature drops gradually. The pitch: “New Dawn pre-generates a humidity and temperature noise map (as well as some others) then decides for biomes based on the combined noise fields. New Dawn (1.7.10) Example of New Dawn terrain
#MODS TO MAKE MINECRAFT MORE REALISTIC MOD#
My only complaint in my brief time on this mod is that some of the textures are pretty ugly and don’t really match each other. As far as I can tell, BetterGeo doesn’t change the terrain generation at all-just the types and locations of stone. Pumice, an airy volcanic rock, floats on water. Diamonds spawn in kimberlite “pipes,” or vertical stone formations. The mod adds many different kinds of rock from all the major categories (igneous, metamorphic, and sedimentary), and they all spawn in realistic situations based on Earth geography. My take: I haven’t played this mod for more than a few minutes, but it seems really cool. The new smeltery also requires different amount of heat relative to the metal’s melting point.” We have used Moh’s scale of mineral hardness as a reference for the relative hardness of our new blocks.
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As of 2.0 new realistic soils are added which replace dirt. The block hardness varies and the blocks are therefore mined with different difficulty. The pitch: “BetterGeo is a mod with more geology for Minecraft! We have increased the geological content and also made it appear more like reality by adding rock types, minerals, metals, gemstones and exciting areas of application for the new materials! Geological features like stratigraphy, veins and pipes are also introduced in BetterGeo. Here’s what I’ve found, in no particular order:īetterGeo (1.7.10) Example terrain from BetterGeo
#MODS TO MAKE MINECRAFT MORE REALISTIC MODS#
I’m not looking just for new biomes, but rather for mods that change the way terrain is generated add significant blocks based on real geology, or improve where biome types occur. I’m particularly interested in mods that offer more than just new biomes. I’ve been researching Minecraft mods that add realistic, or at least improved, world generation.